The bowler hatted, big-band brass section and speakeasy clarinets are underpinned by a darker brooding bass and production sparkle that adds contemporary electronic edge to the live jazz-band vibes. Taking the sounds of the 1920s and 30s and giving them a big, bad twist, Jem delivers three bang-on-the-money bombs for the electro-swing dance floor. You can't just look at the rewards of one training and say that's not significant, you have to see how it adds up.īy your logic you don't need to put on a circus act either every day since the rewards are so low.Following hot on the (still smouldering) heels of our critical and commercial success, White Mink: Black Cotton (the double album of Electro Swing versus Speakeasy Jazz) and the sold-out event of the same name, we are proud to introduce Jem Stone's ELECTRIC CIRCUS EP. It's not a waste of time, there's what 20 or so fights per district, 20 x trainings adds up. You also defeated your point by saying you play on normal, maybe on hard you have to do it to give yourself the best chance of not losing. I never claimed that anyone needs to do them IMHO, doing dummy fights is just a waste of time, you're fighting against stuff that doesn't even fight back for things that don't matter in progression. I 100% the first 4 maps spamming time capsules so it isn't even an issue, you get way too many materials just doing Circus shows. Except I didn't need to do dummy fights and can still progress the game easily on Normal mode. There's no good reason not to do dummy fights unless you are lazy. Also later in the game you can get time capsules from the dummy fights as well. 500 tools is also not representative of most fights except late game boss fights. It adds up in many regards, not just tools but also exp, devotion.
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